What are some common mistakes when using immutable collections in C#?
One common mistake is assuming that immutable collections are mutable. They cannot be changed after creation.
Can you give me an example of that?
Sure! If you try to add an item to an immutable list, it won't work. Instead, you need to create a new list with the added item.
What about performance issues? Are there any?
Yes, creating new collections can lead to performance overhead, especially in scenarios with frequent modifications.
How can I avoid these performance issues?
You can minimize performance issues by using immutable collections only when necessary and considering alternatives for frequent updates.
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