What are some common texturing mistakes in 3D modeling?
Some common mistakes include using low-resolution textures, improper UV mapping, and not considering lighting effects.
How can I avoid low-resolution textures?
Always use high-resolution textures and ensure they are properly scaled to fit your models.
What is UV mapping and why is it important?
UV mapping is the process of projecting a 2D image onto a 3D model. It's crucial for ensuring textures align correctly.
Can you give tips on lighting effects with textures?
Sure! Use bump maps for depth, and consider how light interacts with surfaces to enhance realism.
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