Which game engine should I choose for my project?
It depends on your project requirements. Are you looking for 2D or 3D capabilities?
I'm focusing on a 2D game, but I want it to be visually appealing.
For 2D games, Unity and Godot are great options. Unity has a vast asset store, while Godot is open-source and lightweight.
What about performance and ease of use?
Godot is generally easier for beginners, while Unity offers more advanced features but has a steeper learning curve.
Can you compare their community support?
Unity has a larger community and more resources available, but Godot's community is very supportive and growing rapidly.
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