What are the main thread safety techniques introduced in C++11?
C++11 introduced several techniques for thread safety, including mutexes, locks, and atomic operations.
Can you explain how mutexes work in C++11?
Mutexes are used to protect shared data from being accessed by multiple threads simultaneously, preventing data races.
What are the differences between std::mutex and std::recursive_mutex?
std::mutex allows only one thread to access the resource at a time, while std::recursive_mutex allows the same thread to lock it multiple times.
When should I use atomic operations instead of mutexes?
Use atomic operations for simple data types when you need lock-free performance, as they can be faster than mutexes.
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