Can you explain the differences between std::map and std::unordered_map in C++17?
Sure! The main difference is that std::map is ordered and uses a binary search tree, while std::unordered_map is unordered and uses a hash table.
What are the performance implications of using one over the other?
std::map has O(log n) complexity for insertions and lookups, while std::unordered_map has average O(1) complexity, making it faster for large datasets.
Are there any scenarios where I should prefer std::map over std::unordered_map?
Yes, if you need to maintain order or require sorted keys, std::map is the better choice. It's also useful for range queries.
Can you give an example of when to use std::unordered_map?
Certainly! Use std::unordered_map when you need fast access to elements and don't care about the order, like counting occurrences of items.
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