What are the differences between C++20 coroutines and async programming?
C++20 coroutines provide a way to write asynchronous code that looks synchronous, while async programming often uses callbacks or futures.
Can you explain how coroutines improve readability?
Coroutines allow you to write code in a sequential style, making it easier to follow the flow of execution compared to traditional async methods.
Are there performance benefits to using coroutines?
Yes, coroutines can reduce overhead by avoiding context switching and can lead to more efficient resource usage in certain scenarios.
What are some use cases where coroutines are preferred?
Coroutines are ideal for I/O-bound tasks, game development, and scenarios requiring high concurrency without blocking threads.
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