What are the best practices for exception handling in C++?
Some best practices include using exceptions for exceptional cases only, avoiding exceptions in destructors, and ensuring that your code is exception-safe.
Can you explain what exception-safe means?
Exception-safe means that your code can handle exceptions without leaking resources or leaving the program in an inconsistent state.
What should I do if I can't avoid using exceptions in destructors?
If you must use exceptions in destructors, ensure that they are caught and handled properly to avoid terminating the program.
Are there any specific guidelines for using try-catch blocks?
Yes, it's recommended to keep try blocks small, catch specific exceptions, and avoid catching exceptions by reference unless necessary.
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