Can you explain what structural design patterns are in programming?
Structural design patterns are design patterns that deal with object composition, helping to form large structures from smaller objects.
What are some common structural design patterns in C++?
Some common structural design patterns in C++ include Adapter, Composite, Proxy, and Decorator patterns.
How do these patterns differ in Java?
In Java, the implementation of these patterns is similar, but the syntax and language features, like interfaces and inheritance, can differ.
Can you provide a simple example of the Adapter pattern in both C++ and Java?
Sure! In C++, the Adapter pattern can be implemented using classes, while in Java, it often uses interfaces to adapt different classes.
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