Can you explain the Strategy pattern in C++ and Java?
Sure! The Strategy pattern is a behavioral design pattern that enables selecting an algorithm's behavior at runtime.
Can you provide a simple example of the Strategy pattern in C++?
Absolutely! In C++, you can define a Strategy interface and implement different strategies as classes. For instance, a sorting strategy could have classes like QuickSort and MergeSort.
What about an example in Java?
In Java, you can use interfaces as well. Create a SortStrategy interface and implement it with classes like BubbleSort and QuickSort. Then, you can switch strategies at runtime.
How do I choose which strategy to use?
You can choose a strategy based on user input, configuration settings, or performance metrics, allowing flexibility in your application.
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