What are common object lifetime issues in C++?
Common issues include dangling pointers, memory leaks, and object slicing. Would you like to know more about any specific issue?
Can you explain dangling pointers?
Sure! A dangling pointer occurs when an object is deleted or goes out of scope, but a pointer still references its memory location.
How can I avoid memory leaks in my C++ code?
To avoid memory leaks, always ensure that every 'new' has a corresponding 'delete', and consider using smart pointers.
What is object slicing?
Object slicing happens when a derived class object is assigned to a base class object, losing the derived class's data.
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