How can I create a rendering engine in C++?
Creating a rendering engine in C++ involves several steps. First, you'll need to understand graphics APIs like OpenGL or DirectX. Do you have a specific API in mind?
I want to use OpenGL. What are the first steps?
Great choice! Start by setting up your development environment with libraries like GLFW for window management and GLEW for OpenGL function loading. Have you installed these yet?
Yes, I have GLFW and GLEW set up. What's next?
Next, you'll want to create a window and initialize OpenGL. You can start by writing a simple program that opens a window and clears it with a color. Would you like a code example?
Yes, please provide a code example!
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