What are some common errors in C++ socket programming?
Some common errors include forgetting to initialize sockets, incorrect port numbers, and not handling errors properly.
Can you explain how to handle socket errors?
Certainly! You should always check the return values of socket functions and use errno
to get error details.
What about issues with binding sockets?
Binding errors often occur if the port is already in use or if you don't have permission to use that port.
How can I avoid memory leaks in my socket program?
Make sure to close all sockets and free any dynamically allocated memory when you're done using them.
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