How can I improve the performance of my C++ code using the standard library?
You can optimize performance by using efficient data structures like std::vector
and algorithms from <algorithm>
. What specific areas are you looking to improve?
I'm mainly concerned about memory usage and speed in my application.
Consider using std::unordered_map
for faster lookups instead of std::map
. Also, avoid unnecessary copies by using move semantics.
What about multithreading? Can the standard library help with that?
Yes! The C++ standard library provides <thread>
for multithreading. You can use std::async
for asynchronous tasks to improve performance.
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