How do I create assets for Godot?
Creating assets for Godot involves designing graphics, sounds, and scripts. What type of asset are you interested in?
I'm looking to create 2D sprites. Any tips?
For 2D sprites, use a graphics editor like Aseprite or GIMP. Make sure to export them in PNG format with transparency.
What size should my sprites be?
It depends on your game's resolution, but a common size is 32x32 or 64x64 pixels for pixel art.
How do I import these sprites into Godot?
You can import sprites by dragging the PNG files into the Godot file system. Then, create a Sprite node and assign the texture.
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