What are the best practices for locking in C#?
When using locks in C#, it's important to minimize the scope of the lock, use the 'lock' statement, and avoid locking on public objects.
Can you explain why minimizing the scope of the lock is important?
Minimizing the scope reduces the time a thread holds the lock, which helps prevent bottlenecks and improves performance.
What should I avoid when using locks?
Avoid locking on public objects, as it can lead to deadlocks and unpredictable behavior. Always lock on private objects.
Are there any alternatives to using locks?
Yes, you can use other synchronization mechanisms like ReaderWriterLockSlim, SemaphoreSlim, or concurrent collections.
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