What are some common mistakes in C# dependency injection?
Some common mistakes include not using interfaces, overusing singletons, and failing to manage lifetimes properly.
Can you explain why using singletons can be a mistake?
Using singletons can lead to hidden dependencies and make unit testing difficult, as they introduce global state.
What should I use instead of singletons?
Consider using scoped or transient lifetimes for your services, which can help manage dependencies more effectively.
How can I avoid these mistakes in my code?
You can follow best practices like using interfaces, keeping your services stateless, and regularly reviewing your DI setup.
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