What is the Disposable Pattern in C#?
The Disposable Pattern in C# is a design pattern used to manage resource cleanup, particularly for unmanaged resources.
Can you give me an example of how to implement it?
Sure! You typically implement it by creating a class that implements the IDisposable interface and overriding the Dispose method.
What should I include in the Dispose method?
In the Dispose method, you should release unmanaged resources and suppress finalization to prevent memory leaks.
Are there any best practices for using the Disposable Pattern?
Yes, always call Dispose when done, use 'using' statements for automatic disposal, and ensure thread safety if needed.
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