What is operator overloading in C#?
Operator overloading allows you to define custom behavior for operators (like +, -, etc.) for your own classes.
Can you give me an example of how to overload the + operator?
Sure! Here's a simple example:
public class Point {
public int X { get; set; }
public int Y { get; set; }
public static Point operator +(Point a, Point b) {
return new Point { X = a.X + b.X, Y = a.Y + b.Y };
}
}
This allows you to add two Point objects together.
What happens if I try to add two different types?
If you try to add two different types without an overloaded operator, you'll get a compile-time error. You need to define how those types interact.
Are there any limitations to operator overloading?
Yes, there are some limitations. For example, you cannot overload certain operators like .
(member access) or ::
(scope resolution).
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