What are some practical usage scenarios for structs in C#?
Structs in C# are value types and are ideal for small data structures. They are commonly used for representing simple data types like points, rectangles, or colors.
Can you give me an example of a struct in C#?
Sure! Here's a simple example:
struct Point
{
public int X;
public int Y;
}
This struct represents a point in a 2D space with X and Y coordinates.
When should I use a struct instead of a class?
Use structs when you need a lightweight object that represents a single value or a small group of related values. They are more efficient for small data types.
Are there any limitations to using structs?
Yes, structs cannot have a default constructor, cannot inherit from another struct or class, and are copied by value, which can lead to performance issues if they are large.
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