What are the limitations of the switch statement in C#?
The switch statement in C# has several limitations, such as only allowing certain types (like int, string, etc.) and not supporting ranges.
Can you explain why it doesn't support ranges?
C# switch statements are designed for discrete values, making it complex to handle ranges. You can use if-else for that.
Are there any performance issues with using switch statements?
In general, switch statements can be more efficient than multiple if-else statements, but performance can vary based on the number of cases.
What alternatives do I have to switch statements?
You can use if-else chains, dictionaries for lookup, or pattern matching in newer C# versions as alternatives.
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