What are the different synchronization techniques in C#?
In C#, synchronization techniques include locks, mutexes, semaphores, and monitors. Each serves to manage access to shared resources.
Can you explain how the lock statement works?
The lock statement in C# is used to ensure that a block of code runs only by one thread at a time, preventing race conditions.
What is the difference between Mutex and Semaphore?
A Mutex is used for exclusive access to a resource, while a Semaphore allows a specified number of threads to access a resource concurrently.
When should I use a Monitor instead of a lock?
You should use a Monitor when you need more control over thread synchronization, such as signaling between threads.
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