When should I use arrays in C#?
You should use arrays in C# when you need to store a fixed-size collection of elements of the same type, especially when performance is a concern.
Can you give me an example of when to use an array?
Sure! If you're storing a list of scores for a game where the number of players is fixed, an array would be ideal.
What are the limitations of using arrays?
Arrays have a fixed size, meaning you cannot add or remove elements once they're created. This can be limiting for dynamic data.
Are there alternatives to arrays in C#?
Yes, alternatives include lists, dictionaries, and other collection types that offer more flexibility for dynamic data.
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