How can I debug debouncing issues in my application?
Debugging debouncing issues often involves checking the timing and frequency of events. What specific issues are you facing?
I'm noticing that my input field is lagging when I type. It seems like the debounce function isn't working properly.
That could be due to the debounce delay being too long. Have you tried adjusting the delay time?
I set it to 300ms, but it still feels slow. What else can I check?
You might want to check if there are multiple event listeners attached or if the function being called is too heavy. Can you share your debounce implementation?
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