I'm having trouble with my NPCs not responding to player actions. What can I do?
First, check if the NPC's event listeners are properly set up. Are they configured to detect player actions?
Yes, but they still seem unresponsive. Could it be a pathfinding issue?
Absolutely! If the NPCs can't find a path to the player, they won't react. Make sure their navigation mesh is correctly defined.
I see. How can I test if the navigation mesh is working?
You can enable debug mode in your game engine to visualize the navigation mesh. Look for any areas marked as unwalkable.
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