How can I debug thread pools in C++?
Debugging thread pools in C++ can be tricky. What specific issues are you encountering?
I'm having trouble with deadlocks and race conditions.
For deadlocks, ensure that all threads acquire locks in the same order. For race conditions, consider using mutexes or atomic operations.
How can I identify where the deadlock is happening?
You can use tools like Valgrind or ThreadSanitizer to help identify deadlocks by analyzing thread states.
Are there any best practices to avoid these issues in the first place?
Yes, always minimize lock scope, use higher-level abstractions like futures, and avoid sharing mutable state when possible.
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