How can I create a gamified narrative for my game?
To create a gamified narrative, start by defining your game's core theme and objectives. What story do you want to tell?
I want to create a fantasy world where players can explore and complete quests.
Great! Consider incorporating branching storylines where player choices affect the outcome. What kind of quests do you envision?
I want quests that involve solving puzzles and battling monsters.
You can design puzzles that reveal parts of the story or lore. How do you want the battles to influence the narrative?
I want battles to impact the player's reputation in the world.
That's a fantastic idea! Reputation can unlock new quests and storylines. Would you like help with specific quest ideas?
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