What are the differences between Monitor and Lock in C#?
In C#, both Monitor and Lock are used for synchronization, but they have some key differences. Lock is a simpler way to acquire a mutual-exclusion lock, while Monitor provides more control over the locking mechanism.
Can you explain how to use Lock in C#?
Sure! You can use the lock
statement to ensure that a block of code runs only one thread at a time. For example: lock(myLockObject) { // critical section }
.
What about Monitor? How is it used?
Monitor provides methods like Enter
, Exit
, Wait
, and Pulse
. You can use Monitor.Enter(myLockObject)
to acquire a lock and Monitor.Exit(myLockObject)
to release it.
Which one should I use in my application?
If you need simple mutual exclusion, use lock
. If you need more advanced features like signaling between threads, consider using Monitor
.
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