What are the differences between unique_lock and shared_lock in C++?
Unique_lock allows exclusive ownership of a mutex, while shared_lock allows multiple threads to read but not write.
Can you explain when to use each of them?
Use unique_lock when you need exclusive access to a resource, and shared_lock when multiple threads can read simultaneously.
Are there any performance implications between the two?
Yes, unique_lock can be more efficient for write operations, while shared_lock can improve performance in read-heavy scenarios.
What about their constructors and destructors?
Unique_lock has a more complex constructor for ownership transfer, while shared_lock is simpler, focusing on shared access.
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