What are the differences between DirectX and OpenGL?
DirectX is a collection of APIs developed by Microsoft, primarily for Windows, while OpenGL is an open standard used across various platforms.
Which one is better for game development?
It depends on your target platform. DirectX is often preferred for Windows games, while OpenGL is favored for cross-platform development.
Are there any performance differences?
Yes, DirectX can offer better performance on Windows due to its optimization for the OS, but OpenGL can be more flexible across different systems.
What about support for VR and AR?
Both APIs support VR and AR, but DirectX has specific features tailored for Windows Mixed Reality, while OpenGL is more versatile for various devices.
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