What are some examples of bad ability unlocking mechanics in games?
Some bad ability unlocking mechanics include overly complex systems, paywalls, or abilities that feel unearned.
Can you give me a specific game that has a bad ability unlocking system?
Sure! A common example is 'Star Wars Battlefront II' where players had to grind excessively or pay to unlock characters.
What makes these mechanics frustrating for players?
They can create a sense of unfairness, disrupt game balance, and lead to player burnout due to excessive grinding.
Are there any games that do ability unlocking well?
Yes! Games like 'Hollow Knight' and 'Celeste' offer rewarding and meaningful ability unlocks that enhance gameplay.
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