What are some examples of pathfinding algorithms?
Some common pathfinding algorithms include A*, Dijkstra's algorithm, and Breadth-First Search.
Can you explain how the A* algorithm works?
Sure! A* uses a heuristic to estimate the cost from the current node to the goal, combining it with the cost to reach the current node.
What are the advantages of using Dijkstra's algorithm?
Dijkstra's algorithm guarantees the shortest path in a graph with non-negative weights, making it reliable for many applications.
Are there any real-world applications of these algorithms?
Yes, they are widely used in GPS navigation, robotics, and video games for pathfinding and navigation tasks.
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