What are some examples of physics engines used in games?
Some popular physics engines include Unity's PhysX, Havok, Bullet, and Box2D. Each has unique features.
Can you explain how Unity's PhysX works?
Unity's PhysX engine simulates real-world physics, allowing for realistic movement, collision detection, and rigid body dynamics.
What types of games benefit the most from using physics engines?
Games that require realistic interactions, like platformers, racing games, and simulations, benefit greatly from physics engines.
Are there any open-source physics engines?
Yes, Bullet and Box2D are popular open-source physics engines that developers can use for free.
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