What are some examples of player agency in indie games?
Indie games often emphasize player agency through choices that impact the story. For instance, in "Undertale," players can choose to spare or fight enemies, leading to different endings.
Can you give me more examples?
Sure! In "Firewatch," players make choices that affect their relationship with other characters, shaping the narrative experience.
What about games with multiple endings?
"Oxenfree" is a great example. Players' dialogue choices influence the game's outcome and the fate of the characters.
Are there any games that let you change the world?
Yes! In "Stardew Valley," players can choose how to develop their farm and interact with the town, affecting the community.
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