What are some examples of synchronized structures in C#?
In C#, synchronized structures are used to manage access to shared resources. Examples include Mutex
, Semaphore
, and Monitor
.
Can you explain how a Mutex works?
A Mutex
is a synchronization primitive that can be used to manage access to a resource across multiple threads. It allows only one thread to access the resource at a time.
What about Semaphores? How do they differ from Mutexes?
A Semaphore
allows a specified number of threads to access a resource concurrently, unlike a Mutex
, which only allows one thread at a time.
Are there any performance considerations when using these structures?
Yes, using synchronization structures can introduce overhead. It's important to minimize their use and choose the right one based on your concurrency needs.
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