What are some examples of the factory pattern in programming?
The factory pattern is a creational design pattern that provides an interface for creating objects in a superclass, but allows subclasses to alter the type of objects that will be created. Examples include:
Can you explain how the shape factory works?
Sure! In a Shape Factory, you typically have a factory class that has a method like createShape(String shapeType)
. Depending on the shapeType
passed, it will return an instance of a specific shape class, such as Circle or Square. This encapsulates the object creation logic and makes it easier to manage.
What are the benefits of using the factory pattern?
The factory pattern provides several benefits:
Are there any drawbacks to using the factory pattern?
Yes, some drawbacks include:
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