What are feedback mechanisms in games?
Feedback mechanisms in games are systems that provide players with information about their performance, helping them understand the consequences of their actions.
Can you give me some examples of feedback mechanisms?
Sure! Examples include score displays, progress bars, visual effects for achievements, and audio cues for actions.
How do these mechanisms enhance player experience?
They enhance player experience by providing motivation, guiding decisions, and creating a sense of accomplishment.
Are there any games that do this particularly well?
Yes, games like 'The Legend of Zelda: Breath of the Wild' and 'Overwatch' use feedback mechanisms effectively to engage players.
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