What are the key components of game engine architecture?
The key components include the rendering engine, physics engine, audio engine, input handling, and scripting.
Can you explain the role of the rendering engine?
The rendering engine is responsible for drawing graphics on the screen, handling 2D and 3D rendering.
What about the physics engine?
The physics engine simulates real-world physics, including collision detection and response, gravity, and movement.
How do these components interact with each other?
They interact through a game loop, where each component updates based on the game's state and inputs.
What are some popular game engines that use this architecture?
Popular game engines include Unity, Unreal Engine, and Godot, each implementing these components in unique ways.
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