What are some key game mechanics in open-world games?
Key mechanics include exploration, quest systems, dynamic environments, and player choice.
How do these mechanics enhance player experience?
They create a sense of freedom, immersion, and personal investment in the game world.
Can you give examples of games that excel in these mechanics?
Sure! Games like "The Legend of Zelda: Breath of the Wild" and "The Witcher 3" are great examples.
What challenges do developers face when implementing these mechanics?
Balancing freedom with structure, ensuring performance, and creating engaging content are major challenges.
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