What are some common design patterns for interfaces in Go?
In Go, common design patterns for interfaces include the Adapter, Decorator, and Strategy patterns. Would you like to know more about any specific one?
Can you explain the Adapter pattern?
Sure! The Adapter pattern allows incompatible interfaces to work together. It acts as a bridge between two interfaces.
How does the Decorator pattern work in Go?
The Decorator pattern adds new functionality to an existing object without altering its structure. It wraps the original object.
What is the Strategy pattern used for?
The Strategy pattern defines a family of algorithms, encapsulates each one, and makes them interchangeable. It allows the algorithm to vary independently from clients.
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