How can I mix audio in Godot?
Mixing audio in Godot involves using the AudioStreamPlayer and AudioBus nodes. You can adjust volume, pitch, and effects.
What are AudioBuses and how do I use them?
AudioBuses in Godot allow you to route audio signals for mixing. You can create multiple buses and apply effects to them.
Can I apply effects like reverb or echo?
Yes, you can apply effects like reverb and echo by adding effect nodes to your AudioBuses.
How do I control the volume of different audio tracks?
You can control the volume of each AudioStreamPlayer individually or adjust the volume of the AudioBus they are routed through.
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