Can you explain how branching narratives work in video games?
Sure! Branching narratives allow players to make choices that affect the story's outcome, creating multiple paths.
What are some examples of games that use this technique?
Games like 'The Witcher 3', 'Detroit: Become Human', and 'Life is Strange' are great examples of branching narratives.
How do these choices impact the gameplay experience?
Choices can lead to different endings, character relationships, and even gameplay mechanics, making each playthrough unique.
Are there any challenges in creating branching narratives?
Yes, balancing the narrative and ensuring all branches are engaging can be quite challenging for writers.
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