I'm trying to create a dialogue tree for my game. How do I start?
To start, outline the main choices you want players to make and the possible responses for each choice.
What should I consider when designing the branches?
Consider the player's experience, ensuring each branch feels meaningful and leads to different outcomes.
How do I keep track of the player's choices?
You can use variables to store choices and states, allowing you to reference them later in the dialogue.
Any tools you recommend for building dialogue trees?
Yes, tools like Twine, ChatMapper, or Ink are great for creating and visualizing dialogue trees.
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