Can you explain how a pathfinding algorithm works?
Sure! A pathfinding algorithm is used to find the shortest path between two points in a space, often used in games and robotics.
What are some common pathfinding algorithms?
Some common algorithms include A*, Dijkstra's algorithm, and Breadth-First Search. Each has its own strengths and weaknesses.
How does the A* algorithm differ from Dijkstra's?
A* uses heuristics to estimate the cost to reach the goal, making it generally faster than Dijkstra's, which explores all paths equally.
Can pathfinding algorithms be used in real life?
Absolutely! They're used in GPS navigation, robotics, and even in network routing to optimize paths.
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