What role does narrative design play in shaping player choices in video games?
Narrative design is crucial as it creates the context and motivations behind player choices, influencing their decisions.
Can you give examples of games where narrative design significantly affects choices?
Sure! Games like "The Witcher 3" and "Life is Strange" have branching narratives that change based on player decisions.
How do developers ensure that player choices feel meaningful?
Developers often use consequences, character development, and emotional stakes to make choices feel impactful and relevant.
Are there any games where narrative design failed to engage players?
Yes, some games have linear narratives that limit player agency, leading to disengagement. Examples include certain RPGs.
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