Can you explain what procedural generation is?
Sure! Procedural generation is a method of creating data algorithmically as opposed to manually. It's often used in video games to create vast, complex environments.
How is it used in video games?
In video games, procedural generation can create landscapes, levels, and even entire worlds, allowing for unique experiences each time a game is played.
What are some examples of games that use this technique?
Games like 'Minecraft', 'No Man's Sky', and 'Spelunky' utilize procedural generation to create diverse and expansive worlds.
Are there any downsides to using procedural generation?
Yes, while it can create variety, it may also lead to repetitive or less polished content if not implemented carefully.
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