What are some key principles for creating accessible game designs?
Key principles include providing customizable controls, ensuring color contrast, and offering audio descriptions.
How can I test my game for accessibility?
You can conduct playtests with diverse players, use accessibility evaluation tools, and gather feedback from the community.
Are there any specific guidelines I should follow?
Yes, you can refer to the WCAG (Web Content Accessibility Guidelines) and the Game Accessibility Guidelines for best practices.
Can you give examples of games that are known for their accessibility?
Sure! Games like 'The Last of Us Part II' and 'Celeste' are praised for their robust accessibility features.
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