How can I create engaging level design for my game?
To create engaging level design, start by understanding your game's mechanics and player goals. What genre are you working with?
I'm designing a platformer game. Any specific tips for that?
For a platformer, focus on flow and pacing. Use varying heights, obstacles, and rewards to keep players challenged and engaged.
How do I balance difficulty without frustrating players?
Introduce mechanics gradually and provide checkpoints. Playtest with different skill levels to find the right balance.
What tools can I use to design levels?
Popular tools include Unity, Unreal Engine, and Tiled. Each has features that cater to different design needs.
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