How can I create meaningful player choices in my game?
To create meaningful player choices, focus on consequences that affect the story and gameplay. What genre is your game?
It's an RPG with a fantasy setting.
Great! In an RPG, you can implement choices that influence character development, alliances, and story outcomes. Do you have specific scenarios in mind?
I want players to choose between helping a village or pursuing a powerful artifact.
That's a solid choice! You could make helping the village lead to new allies and resources, while pursuing the artifact could grant unique powers but at a cost. How do you envision the consequences?
I want the consequences to be significant and affect the ending.
Absolutely! You can create multiple endings based on their choices, making players feel their decisions truly matter. Would you like tips on implementing this?
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