What are the best practices for testing a game?
Best practices include creating a test plan, focusing on user experience, and conducting both manual and automated tests.
How do I create a test plan for my game?
Start by defining your testing goals, identifying the target audience, and outlining the types of tests you'll perform.
What types of tests should I include?
Include functional testing, performance testing, usability testing, and regression testing to cover all aspects of the game.
How can I gather feedback from testers?
Use surveys, interviews, and playtesting sessions to gather qualitative and quantitative feedback from your testers.
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