How does threading affect performance in C++?
Threading can significantly improve performance in C++ by allowing concurrent execution of tasks, reducing wait times.
What are the potential downsides of using threading?
Potential downsides include increased complexity, difficulty in debugging, and issues like race conditions and deadlocks.
Can you give an example of when to use threading?
Threading is beneficial in scenarios like handling multiple client requests in a server application or performing parallel computations.
How do I implement threading in C++?
You can use the <thread>
library in C++. Create a thread by instantiating std::thread
and passing a function to execute.
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